 # JavaScript: Check whether a point lies strictly inside a given circle

## JavaScript Basic: Exercise-120 with Solution

Write a JavaScript program to check whether a point lies strictly inside a given circle.

Input:
Center of the circle (x, y)
Point inside a circle (a, b)

Sample Solution:

HTML Code:

``````<!DOCTYPE html>
<html>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width">
<title> Check whether a point lies strictly inside a given circle</title>
<body>

</body>
</html>
```
```

JavaScript Code:

``````function check_a_point(a, b, x, y, r) {
var dist_points = (a - x) * (a - x) + (b - y) * (b - y);
r *= r;
if (dist_points < r) {
return true;
}
return false;
}

console.log(check_a_point(0, 0, 2, 4, 6));
console.log(check_a_point(0, 0, 6, 8, 6));
``````

Sample Output:

```true
false
```

Flowchart: ES6 Version:

``````function check_a_point(a, b, x, y, r) {
var dist_points = (a - x) * (a - x) + (b - y) * (b - y);
r *= r;

if (dist_points < r) {
return true;
}

return false;
}

console.log(check_a_point(0, 0, 2, 4, 6));
console.log(check_a_point(0, 0, 6, 8, 6));
``````

Live Demo:

See the Pen javascript-basic-exercise-120 by w3resource (@w3resource) on CodePen.

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﻿

## JavaScript: Tips of the Day

Classes/function constructors

```class Person {
constructor() {
this.name = 'Owen';
}
}

Person = class AnotherPerson {
constructor() {
this.name = 'Eddie';
}
};

const member = new Person();
console.log(member.name);
```

We can set classes equal to other classes/function constructors. In this case, we set Person equal to AnotherPerson. The name on this constructor is Eddie, so the name property on the new Person instance member is "Eddie".

Ref: https://bit.ly/3jFRBje