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JavaScript getUTCMinutes() Method: Date Object

Description

The getUTCMinutes() method is used to get the minutes from a given date according to universal time (UTC). The value returned by getUTCMinutes is a number between 0 and 59.

Version

Implemented in JavaScript 1.3

Syntax

getUTCMinutes()
javas script date object getutcminutes method

Example:

In the following web document getUTCMinutes() method returns the minutes portion of the current time according to universal time.

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<title>JavaScript date object - getUTCMinutes() method example</title>
</head>
<body>
<h1 style="color: red">JavaScript date object : getUTCMinutes() method</h1>
<hr />
<script type="text/javascript">
//This is done to make the following JavaScript code compatible to XHTML. <![CDATA[
current_date = new Date()
cms = current_date.getUTCMinutes()
document.write(cms)
//]]>
</script>
</body>
</html>

View the example in the browser

Supported Browser

Internet Explorer 7 Firefox 3.6 Google Chrome 7 Safari 5.0.1 Opera 10
Yes Yes Yes Yes Yes

See also:

JavaScript Core objects, methods, properties.

Previous: JavaScript getUTCMilliseconds() Method: Date Object
Next: JavaScript getUTCMonth() Method: Date Object

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JavaScript: Tips of the Day

Log the values that are commented out after the console.log statement

function* startGame() {
  const answer = yield 'Do you love JavaScript?';
  if (answer !== 'Yes') {
    return "Oh wow... Guess we're gone here";
  }
  return 'JavaScript loves you back ?';
}

const game = startGame();
console.log(/* 1 */); // Do you love JavaScript?
console.log(/* 2 */); // JavaScript loves you back ?

A generator function "pauses" its execution when it sees the yield keyword. First, we have to let the function yield the string "Do you love JavaScript?", which can be done by calling game.next().value.
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Ref: https://bit.ly/3jFRBje

 





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